name = Disc covers
preview = cover_preview.bmp
dir = disc_covers
model = sfdisc4.gmf
type = extenders
base = Component
passthru = discus
styles = 8 point disc, sfdisc3.txt, 12 point disc, sfdisc.txt, 16 point disc, sfdisc2.txt, 20 point disc
description = These disc covers look nice and fit perfectly on the black shell discs. they have no collision so you can't use them as armor.
damagesounds = sounds\steel_collision.wav,sounds\steel_collision2.wav
hitpoints = 500
fracture = 200
attachsound = sounds\cmp_generic.wav
standard = 1
mass= 0.1